Skip to main content
  1. Blog
  2. Article

Canonical
on 5 July 2011

Overlay Scrollbars – Update


When we introduced the new overlay scrollbars we knew it was a bold decision and we were expecting some critics because of the use cases we didn’t support.

As hoped, we had a lot of very useful feedback. Most of the people very liked this innovation and understood our need to be consistent to our design principles. But because we were hoping for the minimal impact, it was important for us to understand when this wasn’t the case.

Since then we kept working on the scrollbars to implement some of the other things we had initially in mind and also to resolve, when possible, the issues raised. We are pretty happy with some of the solutions, for instance the Fitts’s law optimization for maximized windows, but we still have indeed work to do.

The most common features which we couldn’t cover yet are:

  • instant scroll through middle click
  • reveal the thumb when coming from outside the window

As you can easily imagine, these features are quite challenging by the nature of the current design and, in general, we would like to think any new feature through. We want to make clear that we value your feedback and these requests are far from being forgotten.

Now the juicy bits, other features we are introducing are:

  • support for right-to-left languages
  • various tweaks on delays before hiding the thumb
  • animated scrolling on page up/down and reconnection
  • a visual connection between the thumb and the overlay
  • a slightly modified shape for the thumb too!

Here a video with the most updated version:

Animated scroll and new delays for Ayatana overlay scrollbar from Andrea Cimitan on Vimeo.

Despite our efforts to materialize our vision, there are many toolkits that need to implement them to provide a consistent experience across Unity. We would be more than happy to assist anyone interested in this work stream, in particular: XUL, Qt and the web browser Chromium. If you’re willing to help or you have any question related to the implementation and the technology used, don’t hesitate contacting our software engineer Andrea Cimitan

Related posts


Massimiliano Gori
27 March 2026

Modern Linux identity management: from local auth to the cloud with Ubuntu

Cloud and server Article

The modern enterprise operates in a hybrid world where on-premises infrastructure coexists with cloud services, and security threats evolve daily. IT administrators are tasked with a difficult balancing act: maintaining traditional local workflows while managing the inevitable shift toward cloud-native architectures. Identity has emerged ...


Canonical
23 March 2026

Canonical joins the Rust Foundation as a Gold Member

Canonical announcements Article

Canonical’s Gold-level investment in the Rust Foundation supports the long-term health of the Rust programming language and highlights its growing role in building resilient systems on Ubuntu and beyond. AMSTERDAM, THE NETHERLANDS — March 23, 2026 (Open Source SecurityCon, KubeCon Europe 2026) — Today Canonical announced that it has joine ...


Massimiliano Gori
2 March 2026

Supporting more identity providers on Ubuntu with the new Authd OIDC broker

Cloud and server Article

Today we are announcing the general availability of the new generic OpenID Connect (OIDC) broker for Authd. With enterprises needing to centralise access management controls, the ability to choose your own identity solution is paramount. This new broker snap is our answer to that need, allowing Ubuntu Desktop and Server to integrate with ...